Igor learns to loosen up.
Here I thought I did a good job on the Igor arms, and turns out, they stunk to high heaven. Looking back on it, they DO stink. What was I thinking? I worked long and hard on those things, and they look stiff and completely unuseful. Well, after a long critique, it became clear I had a lot of work ahed of me. No problem, I'm ready to handle it. So, this was the final week of the assignment, but before I could move into "spline" ( basically animating every frame using MAYAs interpolation abilities to in-between), I needed to fix my problems in blocking. So, that's what I did, and ehre's the results...
Click on the Igor to the right to see the animation.
Click on the Igor to the right to see the animation.
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